Which suggests that the default software encoding is the best, followed by NVENC, followed by QSV, with the low-cpu usage software encoding being the worst quality. Being able to use the Nvidias GRID SDK for Steam Broadcast/In-HomeSteaming without using Geforce. Audio encoding: MP3 / AAC / AC3 / FLAC / WAV / Opus / Vorbis / Any other audio format supported by ffmpeg. Use AMF, Quicksync, or NVENC hardware encoders. The hardware (NVENC) encoding requires you to have one of a few kinds of NVidia graphics cards with support for this feature. Steam Game Capture Recording (QuickSync, NvENC and VCE). FEATURES Video encoding: AV1 / H264 / H265 / NVENC / QuickSync / ProRes / VP9 / Any other video format supported by ffmpeg. Some ways to fix this: Change your encoder to something else, like NVENC if using an NVIDIA graphics. The hardware (QSV) encoding requires your CPU to be one of a few kinds of Intel CPUs with support for this feature. The low-cpu software encoding will work on less-capable hardware, at the expense of generating larger output sizes (for the same quality). The default software encoding will work on most hardware. I have an i7-11700K processor with iGPU and Intel QuicSync. All four settings, if working, will produce x264 compressed video. Intel QuickSync and NVENC in Premiere Pro 14.2 and exporting video. The free and open-source nouveau device driver does not support Nvidia NVENC. The Encoder setting here selects the mechanism that will produce the final compressed video. NVENC is available for Windows and Linux operating systems. One might use it to direct a digital broadcast of a play using several live camera feeds and sending the result to Youtube. If you are using AVC (H.264)\HVEC (H.265) sources, QuikSync
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